ArmA 3 | |
Developer | Bohemia Interactive |
Publisher | Bohemia Interactive |
Platforms | PC |
Release dates | March 5, 2013 (alpha) June 25, 2013 (beta) September 12, 2013 (launch) |
ArmA 3 is the fourth main title in the ArmA series.
Overview
The first game in the series to be set in the near-future, ArmA 3 is the fourth main game in Bohemia Interactive's long-running ArmA series.
ArmA 3 was initially released as an Alpha on March 5th, 2013, and was later updated to an open Beta on June 25th, 2013. The full version of the game was finally released on September 12th, 2013, and was later expanded with additional content in the form of three more campaign episodes titled Survive, Adapt, and Win.
Expansion pack (1)
- Main article: Apex DLC
Released on July 11th, 2016, Apex is ArmA 3's primary content expansion pack and adds many new weapons, vehicles, aircraft, boats, and other interactive objects. It includes a brand new island terrain in the form of Tanoa, as well as the Apex Protocol multiplayer campaign. Several new factions have also been added which feature their own set of usable content.
Unlike ArmA 2'sOperation Arrowhead expansion, Apex is not standalone and requires the base game to install.
Expansion pack (2)
- Main article: Contact DLC
Contact is a military science fiction-themed spin-off expansion that adds two new factions, a standalone campaign, the Livonia terrain, several weapons, vehicles, outfits and equipment. The Contact expansion pack is due for release on July 26th, 2019.
It is primarily developed by Bohemia Interactive's Amsterdam team in collaboration with the studios in the Czech Republic and Thailand. A teaser trailer was initially released on May 21st, 2019. The expansion's title and content were finally revealed on May 23rd, 2019.
DLCs
Following on from its predecessor's model, ArmA 3 features a multitude of DLCs that further expand the base game's content:
- Karts, released on May 29th, 2014
- Helicopters, released on November 4th, 2014
- Marksmen, released on April 8th, 2015
- Jets, released on May 16th, 2017
- Laws of War, released on September 7th, 2017
- Tac-Ops, released on November 30th, 2017
- Tanks, released on April 11th, 2018
Owners of the Supporter Edition (no longer available for purchase) are automatically granted access to all DLCs and both expansions.
For non-Supporter owners, the DLCs can be obtained individually or through the DLC Bundle (1 and 2) packs, with the first bundle containing Karts, Helicopters and Marksmen DLCs, while the second bundle contains Jets, Laws of War, Tac-Ops and the Tanks DLCs.
Alternatively, either the Apex Edition or Contact Edition can be purchased. These packages combine the expansion pack(s) and additional DLCs depending on the version:
- The Apex Edition combines the base game with the first expansion pack (Apex) and all three DLCs from the first bundle (Karts, Helicopters, Marksmen). It does not contain any of the DLCs from the second bundle.
- The Contact Edition only contains the base game and second expansion pack (Contact). It does not contain any of the DLCs from either bundle.
For new ArmA 3 players looking to gain access to all premium assets, the Ultimate Edition contains both expansion packs (Apex/Contact) along with every official DLC from both bundles (Creator DLCs are not included).
Existing players who have already purchased all official DLCs (aside from Contact) can also opt to buy the Ultimate Edition in lieu of the latter at a discount. Owned DLCs will be subtracted from the total price without affecting the player's DLC library.
Free content
In addition to the premium DLCs, ArmA 3 was progressively updated with major patches and free DLCs that are available by default to all players:
- Zeus DLC, released on April 10th, 2014
- Bootcamp Update, released on July 14th, 2014
- Nexus Update, released on December 2nd, 2015
- Eden Update, released on February 18th, 2016
- Malden DLC, released on June 22nd, 2017
- Encore Update, released on August 1st, 2018
- Warlords Update, released on December 3rd, 2018
Creator DLC
Produced by external third party developers but published by Bohemia Interactive, DLCs released under the Creator DLC programme are intended to provide more original quality content to owners.
Unlike in-house premium releases, DLCs under the Creator DLC programme do not contain platform updates and are completely optional to acquire. They will not be downloaded unless the player owns the DLC and activates it via ArmA 3's Launcher:
- Global Mobilization - Cold War Germany, released on April 29th, 2019
It should be noted that owners of the Supporter Edition are not granted access to Creator DLCs.
Plot
ArmA 3's campaign takes place in 2035, two decades following the events of Operation Black Gauntlet. It is predominately set on the Republic of Altis and Stratis, an island nation located in the middle of the Mediterranean Sea.
Prologue
- Main article: Prologue
Deployed to the island nation of the Republic of Altis and Stratis, NATO peacekeepers and Altian government forces conduct training exercises together and carry out counterinsurgency operations against a growing insurgency movement calling itself the FIA.
Viewed from the perspective of U.S. Army Sergeant Conway, the peacekeepers will soon find themselves caught between a rock and a hard place as full-scale civil war threatens to break out yet again on the island country.
The East Wind
- Main article: The East Wind
One year after the events of the Prologue, the peacekeepers from the multi-national Task Force Aegis are scheduled to depart the island nation as their peacekeeping mandate comes to a close.
Seen from the view of U.S. Army Corporal Ben Kerry, one of the few non-combat support personnel left on the island, what follows soon after will set the stage for an escalating global competition of influence between NATO and CSAT, as the island nation teeters on the brink of all-out war.
Altis Requiem
NOTE:Only available with the Tanks DLC.
- Main article: Altis Requiem
As NATO forces launch their retaliatory invasion against the island nation in response to the attack against the peacekeepers of Task Force Aegis, AAF tank commander Captain Kyros Kalogeros is assigned to take charge of his armoured unit in the defence of his country.
Apex Protocol
NOTE:Only available with the Apex expansion pack.
- Main article: Apex Protocol
Following the events of The East Wind and Altis Requiem, Apex Protocol has players assume control of a four-man special forces team as they work together to hunt down an elusive warlord commanding the Syndikat, a paramilitary insurgent group on the island nation of the Horizon Islands.
Remnants of War
NOTE:Only available with the Laws of War DLC.
- Main article: Remnants of War
War in the Republic of Altis and Stratis has ended, but the many scars of conflict continue to remain in the island nation.
As all sides work to heal the country's wounds, veteran field consultant Nathan MacDade from the IDAP Non-Government Organisation is deployed to the long-abandoned mountain village of Oreokastro after reports come in of a civilian being killed by a landmine.
During the arduous de-mining process, MacDade recalls the events and stories of the village in the lead up to its destruction to AAN News journalist Katherine Bishop.
Gameplay
As the fourth iteration in the series, ArmA 3 continues to use the same standard of gameplay set by its predecessors as a tactical shooter in a sandbox platform.
Combining a third/first person perspective camera, players are able to take command of an infantry squad, drive ground vehicles, boats, as well as pilot various fixed- and rotary-wing aircraft. ArmA 3 similarly contains both a single player and online multiplayer mode through the Steam client.
Unlike previous games in the series, ArmA 3 does not utilise the old 2D-style mission editor and instead features the new Eden editor, which allows creators to develop far more expansive scenarios and campaigns with greater flexibility.
Factions
Factions of ArmA 3 | |
---|---|
BLUFOR | NATO • CTRG • FIA • Gendarmerie |
OPFOR | CSAT • Russian Spetsnaz • Viper |
Independent | AAF • LDF • Syndikat |
Apex DLC | Contact |
![Multiplayer Multiplayer](/uploads/1/2/3/7/123702747/770108316.png)
Weapons
Weapons of ArmA 3 | |
---|---|
Handguns | 4-five .45 • ACP-C2 .45 • P07 9 mm • PM 9 mm • Rook-40 9 mm • Starter Pistol 10 mm • Zubr .45 |
Submachine guns | ADR-97 5.7 mm • PDW2000 9 mm • Protector 9 mm • Sting 9 mm • Vermin .45 |
Shotguns | Kozlice |
Assault rifles | AK-12 series (AK-12, AK-12 GL, AKU-12) • AKS-74U 5.45 mm • AKM 7.62 mm • CAR-95 series (CAR-95, CAR-95 GL) • Katiba series (Katiba, Katiba GL, Katiba Carbine) • MX series (MX, MX 3GL, MXC) • Mk20 5.56 mm (Mk20C, Mk20 EGLM) • Promet series (Promet, Promet GL, Promet SG) • SDAR 5.56 mm • SPAR-16 series (SPAR-16, SPAR-16 GL) • Type 115 6.5 mm • TRG-21 5.56 mm (TRG-20, TRG-21 EGLM) |
Designated marksmen rifles | ASP-1 Kir 12.7 mm • CMR-76 6.5 mm • Cyrus 9.3 mm • Mk-I EMR 7.62 mm • Mk14 7.62 mm • Mk18 ABR 7.62 mm • MAR-10 .338 • MXM 6.5 mm • Promet MR 6.5 mm • Rahim 7.62 mm • SPAR-17 7.62 mm |
Sniper rifles | GM6 Lynx 12.7 mm • M320 LRR .408 |
Squad automatic weapons | CAR-95-1 5.8 mm • LIM-85 5.56 mm • Mk200 6.5 mm • MX SW 6.5 mm • RPK-12 7.62 mm • SPAR-16S 5.56 mm • Zafir 7.62 mm |
Machine guns | Navid 9.3 mm • SPMG .338 |
Launchers | 9M135 Vorona • MAAWS Mk4 • PCML • RPG-7 • RPG-42 • Titan MPRL • Titan MPRL Compact |
Static | Mk6 Mortar • Mk30 • Mk32 • Remote Designator • Static Titan Launcher (AA, AT) |
(Parenthesis) denote variants. Karts DLC | Marksmen DLC | Apex DLC | Tanks DLC | Contact DLC |
Vehicles
Vehicles of ArmA 3 | |
---|---|
Wheeled | AFV-4 Gorgon • AMV-7 Marshall • Hatchback • HEMTT • Hunter • Ifrit • Kart • MB 4WD • MSE-3 Marid • Offroad • Prowler • Qilin • Rhino MGS (UP) • Strider • SUV • Tempest • Tractor • Truck • Quadbike • UGV Stomper • Van • Zamak (MLR) |
Tracked | 2S9 Sochor • AWC Nyx • BTR-K Kamysh • CRV-6e Bobcat • ED-1D Mini UGV (ED-1E) • IFV-6a Cheetah • IFV-6c Panther • FV-720 Mora • M2A1 Slammer (A4 UP) • M4 Scorcher • M5 Sandstorm • MBT-52 Kuma • T-100 Varsuk • T-140 Angara (T-140K) • ZSU-39 Tigris |
Rotor-wing | AH-9 Pawnee • AH-99 Blackfoot • AR-2 Darter • CH-49 Mohawk • CH-67 Huron • Demining Drone • MH-9 Hummingbird (M900) • Mi-48 Kajman • Mi-290 Taru • MQ-12 Falcon • PO-30 Orca • UH-80 Ghost Hawk • Utility Drone • WY-55 Hellcat |
Fixed-wing | A-143 Buzzard • A-149 Gryphon • A-164 Wipeout • Caesar BTT • F/A-181 Black Wasp II • KH-3A Fenghuang • MQ-4A Greyhawk • To-199 Neophron • To-201 Shikra • UCAV Sentinel • V-44X Blackfish • Y-32 Xi'an |
Aquatic | Assault boat • Motorboat • RHIB • Speedboat • Swimmer delivery vehicle • Water scooter |
(Parenthesis) denote variants. Karts DLC | Helicopters DLC | Apex DLC | Jets DLC | Laws of War DLC | Tanks DLC | Contact DLC |
Requirements
MINIMUM | RECOMMENDED | |
---|---|---|
OS | Windows 7 SP1 64-bit | Windows 7 SP1 64-bit Windows 8 Windows 10 |
PROCESSOR | Intel Dual-Core 2.4 GHz OR AMD Dual-Core Athlon 2.5 GHz | Intel Core i5-4460 or faster OR AMD FX 4300 or faster |
GRAPHICS | NVIDIA GeForce 9800 GT OR AMD Radeon HD 5670 OR Intel HD Graphics 4000 | NVIDIA GeForce GTX 660 OR AMD Radeon HD 7800 Series |
GPU MEMORY | 512 MB | 2 GB |
DirectX® | 10 | 11 |
RAM | 4 GB | 6 GB |
HARD DRIVE | 32 GB free space (HDD) | 35 GB free space (SSD / Hybrid HDD / SSHD) |
AUDIO | DirectX® compatible on-board | DirectX® compatible soundcard |
OTHER | Internet connection and free Steam account to activate | Internet connection and free Steam account to activate |
Accurate as of September 2018
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Screenshots
Video
Arma 3 - Launch Trailer
Arma 3 - Survive Trailer
Arma 3 - Adapt Trailer
Arma 3 - Win Trailer
Arma 3 - Bootcamp Update Trailer
Arma 3 - Nexus Update Trailer
Trivia
- ArmA 3 was initially slated for release in July 2012 but was postponed following an incident involving two of its development leads on the islands of Lemnos and Agios Efstratios, Greece (the real-world islands that the in-game Altis and Stratis terrains are inspired by). Its tumultuous development cycle resulted in no less than three iterations of the storyline being established.
- In its initial concept, ArmA 3 was referred to internally as ArmA Futura and was planned to have a vastly different setting compared to its final version.
- Not only was the setting meant to be science-fiction and post-apocalyptic based, but was also intended to be a Role Playing Game (RPG) instead of a military sandbox.
External links
See also
ArmA series | |
---|---|
Main games | • • • |
Expansion packs | • • • |
DLC | • • • • • • • • • |
Spin-off | • |
Entries are listed in order of release dates from left-to-right. |
ARMA 3 | |
---|---|
Developer(s) | Bohemia Interactive |
Publisher(s) | Bohemia Interactive |
Director(s) | Joris-Jan van 't Land Jay Crowe |
Producer(s) | Marek Španěl |
Programmer(s) | Ondřej Martinák Vojtěch Hladík |
Artist(s) | David Zapletal |
Composer(s) | Ondřej Matějka Grigorij Tolkačev Nathan McCree |
Series | ARMA |
Engine | Real Virtuality 4 |
Platform(s) | Microsoft Windows[1] |
Release | Microsoft WindowsOS X, Linux
|
Genre(s) | Tactical shooter |
Mode(s) | Single-player, multiplayer |
ARMA 3[N 1] is an open-world, realism-based, military tactical shooter video game developed and published by Bohemia Interactive. It was released for Microsoft Windows in September 2013, and later announced for macOS and Linux in August 2015.[4]
ARMA 3 takes place in the mid-2030s, on the islands of Altis and Stratos in the Aegean Sea,[5] and the South Pacific island of Tanoa. The islands feature photo-realistic terrain and water environments. Altis is the largest official terrain in the ARMA series with ground area covering approximately 270 square kilometres (100 sq mi). The smaller island, Stratis, expands over an area of 20 square kilometres (7.7 sq mi).[6]
The single-player campaign has the player take control of U.S. Army soldier Corporal Ben Kerry. During the campaign, the player will face everything from lone wolf infiltration missions to the commanding of large scale armored operations. The player will be able to choose different objectives and weaponry (such as UAVs, artillery, and air support) according to their play style.[7][8][9]
- 1Synopsis
- 3Downloadable content
- 5Controversies
Synopsis[edit]
Setting and characters[edit]
The island of Lemnos served as the inspiration of the island of Altis.
ARMA 3 is set in 2030s, when a new Eastern military alliance, known as the Canton-Protocol Strategic Alliance Treaty (CSAT), led by Iran and China, is growing in global influence, while the North Atlantic Treaty Organization (NATO) is on the decline.
The main singleplayer campaign, The East Wind, is set on the Republic of Altis and Stratis (Altis for short), a Mediterranean island nation comprising the islands Altis (based on Lemnos) and Stratis (based on Agios Efstratios). In 2026, a civil war erupts on Altis following a coup d'etat by the Altis Armed Forces (AAF). In 2030, a ceasefire is declared. A loyalist rebel group, the Freedom and Independence Army (FIA), rejects the new military government and wages a guerilla campaign against the AAF. NATOpeacekeeping forces are deployed to Altis, establishing a US-led joint NATO-AAF peacekeeping force, Task Force Aegis (TF Aegis). Five years later, NATO investment in the Aegean dwindles, and CSAT begins to subsidize the AAF and mobilizes its own forces in the Pacific. With the peacekeeping mandate nearing its end, NATO begins to withdraw from Altis, and tensions rise between AAF and NATO.[10][11]
The DLC campaign, Apex Protocol, added in the ARMA 3: Apex expansion, is set on the Northern Division of a South Pacific island group nation known as the Horizon Islands Federation. The division is commonly known as Tanoa, the largest island in the division. The campaign takes place after the events of the base game campaign, following the regroup with NATO ending.
Remnants of War is a story-driven DLC campaign added in the Laws of War DLC. The story focuses on Nathan MacDade, an EOD technician working for the International Development and Aid Project (IDAP for short), a humanitarian NGO. Other scenarios are explored as Nathan reminisces about past events. Some actions the player can take have moral consequences, which are reflected in the ending.
The main player character of the singleplayer campaign is Corporal Ben Kerry, a US Army soldier deployed on Stratis. Players also play as Sergeant Conway during the prologue. Other major NATO characters include Staff Sergeant Adams, General Armstrong, as well as Combat Technology Research Group (a NATO spec ops group, CTRG for short) personnel Captain Scott Miller, and Miller's second in command Lieutenant James. Major FIA characters include Kostas Stavrou, leader of northern FIA forces, and Nikos Panagopoulos, an FIA head. Players play as CTRG Group 15 operators in Apex Protocol.
The East Wind[edit]
In 2034, a firing incident between the AAF and FIA leads to the breakdown of the ceasefire between AAF and FIA, eventually escalating into open warfare. NATO-AAF relations deteriorate, and NATO peacekeeping is reduced to the smaller island of Stratis only. By 2035, NATO prepares to fully withdraw from Stratis.
On July 7th, 2035, the AAF suddenly attacks the remaining NATO forces on Stratis, destroying their bases and killing their commander.[N 2] Corporal Ben Kerry and Staff Sergeant Adams attempt to regroup with NATO survivors, but Adams is killed by a landmine. Kerry and other NATO survivors eventually regroup under a group of British special forces led by Captain Scott Miller. Miller organizes a number of guerrilla missions to weaken the AAF, to little effect, while Miller's own team conducts many clandestine operations. Miller manages to contact NATO command and arranges for a re-invasion of Stratis. To assist with the invasion, Miller leads the survivors to take control of a town on Stratis. However, CSAT reinforcements foil the operation, and Miller orders the survivors to head to Altis on two boats he prepared in a small cove. Miller states that the survivors will link up with the FIA upon arriving at Altis, but AAF attack jets attack and destroy the boats before they arrive at Altis.
Kerry wakes up on Altis and manages to reunite with Miller. Kerry is taken to the FIA and given charge of an FIA squad to help them carry out numerous guerrilla missions on Altis. Later on, the FIA learns that NATO main forces will be invading Altis, and plans their own operation to assist NATO. During the operation, Kerry witnesses NATO gunships firing on FIA forces, killing FIA commander Kostas Stavrou. Kerry manages to call off the attack through a downed NATO pilot. The next day, NATO commander Colonel Armstrong meets with Kerry and tells him that they were unaware of the FIA's activities on the island. When Kerry asks about Miller, Armstrong responds that he has no knowledge of Scott Miller, and that British forces left Stratis many months ago.
Armstrong, under the callsign 'Crossroads', orders Kerry to lead an FIA squad and assist in NATO operations. NATO manages to push back both AAF and CSAT forces, securing most of Altis. Crossroads confirms that Miller is not hostile, but he warns Kerry to avoid Miller and his team. During this time, tectonic activity on Altis increases sharply.
With the AAF on the verge of defeat, CSAT largely withdrew from the situation. As Crossroads orders all NATO forces to regroup for one final offensive, Kerry is suddenly contacted by a dying Lt. James, Miller's second in command, who provides his location to find him. Kerry can either regroup with NATO or disobey orders and find James.
If Kerry regroups with NATO, Kerry is ordered to lead a reconnaissance squad to mark out enemy positions and spearhead the offensive. Shortly after the offensive begins, the AAF surrenders unconditionally. Princess maker 2 mods pc. An epilogue set six weeks later shows peace returning to Altis, while Kerry, now Sergeant, works with the continued NATO presence to maintain peace.
If Kerry looks for James, Kerry finds him at the site of a failed assault by Miller's team on a secret CSAT facility. James orders Kerry to find a truck loaded with a special device and take it to Miller, before dying. Kerry fights through CSAT special forces in the facility, finds the truck, and brings it to Miller. Kerry confronts Miller about his manipulations and the nature of the device, but Miller only hints that the device is responsible for the recent tremors. As they talk, CSAT suddenly launches a massive invasion against both NATO and the AAF, forcing NATO into withdrawal. Miller initially promises to return for Kerry after he takes the device off the island, but breaks the promise after he leaves, leaving Kerry alone to find a way off the island.
Apex Protocol[edit]
Following a major tsunami known as the Pacific disaster, the paramilitary crime syndicate, the Syndikat, rose to power in several regions on Tanoa. Finding the Syndikat's rapid expansion suspicious, NATO sends in CTRG Group 15 to investigate.
CTRG Group 15, under callsign 'Raider', deploys on Tanoa and conducts several operations against the Syndikat, destroying a Syndikat ammo depot and ambushing a Syndikat convoy. They discover evidence of CSAT support of the Syndikat. During an operation to capture the Syndikat's leader, Solomon Maru, Raider instead finds that they've been led into an ambush by the Chinese CSAT special forces Viper Team. Raider manages to escape from the ambush.
Following the ambush, Raider conducts an operation to rescue CTRG asset 'Keystone'. Keystone turns out to be Captain Scott Miller, leader of CTRG Group 14, who had been tracking the special CSAT device since it left Altis, which is a tectonic weapon codenamed 'Eastwind'. Miller believes that Viper deployed Eastwind on Tanoa, causing the Pacific disaster, and supported the Syndikat, all to destabilize Tanoa.
After rescuing Miller, CTRG raids a Viper black site on Tanoa to retrieve Eastwind. They find the black site already attacked and abandoned; Syndikat double-crossed CSAT before CTRG arrived, holding Eastwind ransom to blackmail against CSAT. CTRG did however recover files about CSAT's 'Apex Protocol,' which involves using operatives to destabilize strategically-important nations so CSAT can provide assistance and foster CSAT support.
CTRG tracks Eastwind to a large port, where CSAT attempts to deal with Syndikat to recover Eastwind, while Maru arms Eastwind. CTRG quickly attacks, fighting against both Syndikat and Viper, and manages to kill Maru, disarm Eastwind, and secure the device. Following the operation, CSAT's Apex Protocol is exposed to the whole world, leading to international condemnation, while Eastwind is now in NATO's possession.
Remnants of War[edit]
Days after the end of the NATO invasion of Altis, a civilian mechanic from the Altis town of Oreokastro returns to the town, after hearing news that his missing brother had appeared at the town's church in a recent firefight. As he searches the church, he is killed by a landmine.
Several days later, journalist Katherine Bishop conducts an online interview with Nathan MacDade as he works on the disposal of explosive remnants of war at Oreokastro. Oreokastro, formerly a major FIA garrison and the site of an IDAP camp, is completely destroyed during the war and is now a ghost town. Nathan reminisces about Oreokastro's past as he conducts his work, and tells five stories surrounding Oreokastro during the war.
- In the first story, after the breakdown of the FIA-AAF ceasefire, NATO peacekeeper Staff Sergeant Adams led a TF Aegis squad to secure a NATO airdrop intended for the Oreokastro IDAP camp, and repelled an attack from FIA bandits.
- In the second story, FIA fighter from Oreokastro Alexis Kouris sets up defenses around Oreokastro after the AAF announced their plans to assault the town.
- In the third story, Nathan recounts a rumor that a squad of supposed CSAT special forces parachuted in near Oreokastro and designated FIA positions in the town for an AAF cluster bomb air strike, destroying much of the town. Nathan notes that NATO casings were discovered on site, and it is implied that the special forces may have been Miller's CTRG team instead.
- In the fourth story, Markos Kouris, Alexis' brother and a non-combatant at Oreokastro, was heavily injured by the AAF air strike. As AAF assaults the town, Markos limps his way to the IDAP camp at the town church, and was eventually evacuated. The town is abandoned after the assault.
- In the final story, set during the NATO invasion of Altis, AAF officers Lieutenant Antoniou Dimitriou and Major Gavras were overwhelmed by NATO-FIA forces and were pushed back to Oreokastro. The two defend themselves at the town's church, and deploy landmines for self defense. They withstand the attack and extract. Alexis is one of casualties in the assault, leading Markos to search the church after the war, resulting in him being killed by leftover landmines.
Back at present, Katherine asks Nathan about who he thinks is most responsible for the destruction of Oreokastro: NATO, CSAT, AAF, FIA, or nobody. After Nathan responds, Katherine shows Nathan a draft of her report on the impacts the war had left on the life on Altis, the contents reflecting on the player's actions throughout the campaign. As Nathan completes the EOD operation, he byes Katherine farewell as he and his team pack up and leave Oreokastro, proceeding to their next cleanup site.
Development[edit]
Jay Crowe was the game's creative director and provided some voice acting for the game.
Bohemia Interactive officially announced the development of ARMA 3 on May 19, 2011.[12] In June 2012 an alpha version of the game was demonstrated at E3.[13] In August 2013, Bohemia Interactive announced that they will release three downloadable content episodes for free after the game's initial launch.[14] An alpha version of the game was released on March 5, 2013, allowing players to experience the game during development, as well as assist in development by reporting bugs and giving feedback on their experience. The beta version was released on June 25, 2013, and anyone who owned the alpha would have their copy automatically upgraded.[15] The final version of ARMA 3 was launched on September 12, 2013. At its launch, ARMA 3 featured more showcase missions and the large island of Altis.[16]
ARMA 3 uses a new version of Bohemia Interactive's Real Virtualitygame engine.
Downloadable content[edit]
Zeus[edit]
In February 2014 the first, free DLC for the game, entitled Zeus, was announced. It allows players to use the game's Zeus mode in multiplayer where the player(s) designated as Zeus gain god-like powers and can control scenarios in real time using a full 3D overview of the match reminiscent of the game's Eden editor's primary interface.[17]Zeus was released on April 10, 2014.
Karts[edit]
Bohemia Interactive featured an April Fool's joke video on April 1, 2014. It announced a DLC Karts that would add a Go-kartracing into the game. The video was a parody of Jean-Claude Van Damme's Splendid Split video using the character of Scott Miller. The video became popular and fans liked the idea so Bohemia Interactive released the DLC on May 29, 2014. The DLC added 20 types of Karts and objects useful for creating tracks and driver models. ARMA 3: Karts is the first paid DLC for ARMA 3.[18]
Helicopters[edit]
The Helicopters DLC is second premium DLC for Arma 3 and was released on November 4, 2014. Content exclusive for owners of this DLC includes two new heavy transport helicopters, a single-player scenario and time trials.[19]
The DLC was also accompanied by a platform update, which added new mechanics including firing from passenger seats of vehicles, sling loading with helicopters and an advanced flight dynamics model which is an improved version of the flight model from another Bohemia game, Take On Helicopters.[20]
Marksmen[edit]
Marksmen is a premium DLC for Arma 3 released on April 8th, 2015. Owners of the DLC get access to new equipment including new weapons, scopes, ghillie suits and single-player content.[21]
The DLC was supported by an update for Arma 3, which included new mechanics for weapon resting, bipods, recoil, AI suppression and sound scape alongside new content and a game mode called End Game.[22]
Apex Expansion[edit]
ARMA 3: Apex is ARMA 3's first expansion, released on July 11, 2016. It was announced as part of Bohemia Interactive Roadmap for ARMA 3 in 2015-2016.[23] The expansion includes some free features for users which optimize the game and act as a visual update as well. The main features for this expansion are:
- Tanoa – A new map for ARMA 3 set in the South Pacific Islands with an overall map size of 100 square kilometres (38.6 sq. mi).[24]
Jets[edit]
Arma 3: Jets is the first piece of DLC developed in cooperation with a partner, Bravo Zero One Studios, adding gameplay improvements and new units to the game including planes and an aircraft carrier. It is included as part of DLC Bundle 2 and was released on May 16, 2017.
Some of the aircraft included in the Jets DLC are the The F/A-181 Black Wasp II, F/A-181 Black Wasp II (Stealth), To-201 Shikra, To-201 Shikra (Stealth), A-149 Gryphon And the Sentinel UCAV. The DLC also includes many performance changes and the addition of a new interactive object; the USS Freedom.
This DLC also includes a large sensory overhaul, changing the way radar, laser and missile tracking functions. Some of the other overhauls included in the DLC include an extended damage model and a dynamic load out system.
Malden 2035[edit]
To celebrate the 16th Anniversary of Operation Flashpoint, Bohemia Interactive announced it was working on a full recreation of one of the game's maps: the fictional Mediterranean island of Malden. It contained new assets as well as many already created for Altis and Tanoa, and was released free for all game owners in June 2017.
Laws of War[edit]
This DLC was developed Bohemia Interactive's new studio in Amsterdam, Netherlands under the code-name Orange, and pursued an aspect of warfare not often covered by other games. This DLC was released on September 7, 2017.
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The DLC added many new features, including a new faction called the International Development and Aid Project (which specialises in rapidly responding to crisis requiring humanitarian aid), a new miniature campaign for users to play, new vehicles, two new unmanned aerial vehicles, an APERS Mine Dispenser, cluster munitions, and various new clothing items.[25]
Tac-Ops Mission Pack[edit]
This DLC is included in DLC Bundle 2 and was released in late November, 2017. It includes three distinct singleplayer military 'operations' (essentially mini-campaigns), each focusing on different aspects of ground combat. Each operation requires careful planning in order to succeed (as all decisions the player makes can affect the outcome) but all offer high replayability.
Other features include an 'After Action Report' video, which includes insights for each operation from one of Bohemia Interactive's military consultants, new music tracks, new Steam achievements, and improvements to the game's scripting system in order to help players more easily create complex scenarios.
Tanks[edit]
The Tanks DLC is a premium DLC released on 11 April 2018 focusing on armoured assets. Premium content includes three vehicles and a mini-campaign. Accompanying platform update brought new handling and damage models for vehicles alongside expanded anti-tank launcher systems and additional content.[26][27]
Global Mobilization[edit]
This DLC was released on April 29 2019. It includes a 10 mission singleplayer Campaign, three new factions (West Germany, East Germany and Denmark), 42 New Vehicles (with new variants), 21 weapons (with new variants), 'various' infantry clothing, a new Terrain and gear and 17 multiplayer scenarios.
The DLC is set in Cold War Germany during the 1980s, which includes the new map of Weferlingen which is 419 square kilometers and adds a new building style and 'fresh feel' to the Arma 3 series.
Contact[edit]
Contact is an upcoming DLC due to be released on July 25th, 2019 set in the fictional Eastern European country of Livonia in form of a new 163 km2 map.[28] The DLC will bring two new factions, Livonian Defense Force and Russian Spetsnaz, alongside with their new weapons and equipment.
This DLC will also contain a new campaign called First Contact, in which the player will be taking part in a military training exercise when an alien vessel enters the atmosphere.[29]
Other content updates[edit]
The Bootcamp Update was released on July 14, 2014. It features training content, a Virtual Reality terrain, and a short campaign. The Bootcamp Campaign serves as the prequel to the main game. It follows Sergeants Conway and Adams one year prior to the East Wind Campaign. The goal of this update was to present the game to new players.[30]
The Nexus update was released on December 1, 2015. It brought an improved version of the official multiplayer mission 'End Game', a spectator mode, and multiple improvements such as soldier protection, stamina, and an audio overhaul.[31]
The Eden update, released on February 18, 2016, added an in-game 3D editor, making the creation of missions easier. It also included launcher and server browser improvements, and an update to the audio system.[32]
A 'Visual Update' was released with the 1.60 update, in May 2016, in advance of the Apex update.
As of August 1st, 2018, the 1.84 update was released, together with the Encore content pack, which contains additional anti-air assets, fixed-wing armaments and the fictional Liberty-class destroyer.
On December 8th, 2018, the 1.86 update added the Warlords multiplayer missions[33], based on a capture the island (CTI) scenario.
Arma 3 Multiplayer Campaign 1
Reception[edit]
Reception | ||||||||||||||||||||||
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ARMA 3 has received generally favorable reviews, garnering a score of 74 out of 100 on the review aggregation website Metacritic based on 38 reviews.[35] Some reviewers praise the modifications Bohemia Interactive have done with the engine, animations and sound. However, others criticised the lack of single-player content on release, mainly a campaign.
PC Gamer selected the game to be the simulation game of the year.[38]ARMA 3 also gained Czech game of 2013 Award for technological contribution to Czech video game output and was elected to be best Czech video game of the Year in Booom 2013.[39][40]Rock, Paper, Shotgun selected ARMA 3 to be 16th best FPS of all time and the 10th best Simulation Game of all time.[41][42]
The islands of Altis and Stratis also received much praise. The Guardian even included them along with Chernarus (the setting of ARMA 2 and DayZ) in its list of 10 most beautiful video game environments. Other video game worlds in the list included Skyrim, Los Santos, Empire Bay etc.[43]
It was announced on May 28, 2014, that the game had sold one million copies. In October 2015 sales had reached two million units, and in March 2017 it reached 3 million sales.[23][44]
The game has sold 5 million copies as of June 2019.[45]
Controversies[edit]
Espionage arrests[edit]
The Greek media[46] reported on September 10, 2012, that two Czechs were arrested on the Greek island Lemnos and charged with espionage. According to Greek media reports, the two men claimed to be working for Bohemia Interactive in an official capacity, recording videos[46][47] and taking photographs for the development of ARMA 3. Under Greek law taking photographs of military installations and the like is prohibited for reasons of national security.[48] Prior to the incident, the issue of the game causing potential threats to Greek national security was discussed in the Greek Parliament in 2011.[49]
The two were initially identified as David Zapletal and Pavel Guglava,[50] although it was later confirmed that the two were actually Martin Pezlar and Ivan Buchta. The duo's employee status under Bohemia Interactive was confirmed, but the company later stated that they were on the island 'with the sole purpose of experiencing the island's beautiful surroundings'.[51] Buchta and Pezlar refuted the charges of espionage, maintaining that they 'went just to a holiday [..] to enjoy the beauty of the island', noting that the layout of the virtual island in the development studio 'was practically done' prior to their arrival, and that any video or photographic recordings were intended for memorabilia purposes and that they would have little or no use in the game's development.[52] After being held in custody for 128 days, the Greek government released the arrested developers from jail on January 15, 2013.[53]
While the two were imprisoned, Bohemia Interactive shut down access to one of the threads on their official forums[54][55] titled Greek Military which was created on August 1, 2012. Bohemia Interactive has since made several statements regarding the situation on their official forums, discussing legal matters and warning users regarding the problems arising from photographing Greek military installations.[56] As a result of the incident, on February 2, 2013, Bohemia Interactive announced that the name of the main island 'Lemnos' would change to 'Altis'. The Greek island of Lemnos was chosen as inspiration after Bohemia Interactive CEO Marek Španěl had visited the place on vacation. According to Bohemia Interactive, the name change is meant to emphasize the game is fiction. The game's smaller island named 'Stratis' remained unchanged.
Ban in Iran[edit]
In September 2012, Iran's National Foundation of Computer Games and the Iranian Revolutionary Guard Corps refused to allow the sale of ARMA 3 due to the game portraying the CSAT faction (similar in equipment and language to Iran) as an enemy to NATO.[57][58]
Notes[edit]
- ^Stylized as Arma 3, Arma III, ArmA 3, or ArmA III.
- ^The exact cause of AAF attacking NATO is unclear, though it is implied to be a reaction to a NATO black operation.
References[edit]
- ^'Experimental client ports to Mac and Linux'. Retrieved September 1, 2015.
- ^'Arma 3 releases on September 12'. August 8, 2013. Retrieved August 10, 2013.
- ^Stahie, Silviu (August 7, 2015). 'Arma 3 Is Coming to Linux as a Non-Native Port from Bohemia Interactive'. Softpedia. SoftNews NET SRL. Retrieved August 10, 2015.
- ^'Arma 3 announced, releasing Summer 2012, first screenshots'. Retrieved July 8, 2011.
- ^'Arma 3 renames main island to avoid undesired real-life connotations'. Retrieved February 1, 2013.
- ^'Interview: Bohemia Talk Arma 3, Modding, Day Z'. Retrieved June 14, 2012.
- ^'E3 2011: ARMA 3 Preview'. Archived from the original on September 24, 2011. Retrieved September 26, 2011.
- ^'Bohemia on Carrier Command, ARMA 3'. Retrieved September 26, 2011.
- ^'Arma 3 Features'. Retrieved June 14, 2013.
- ^https://arma3.com/features/campaign
- ^https://arma3.com/features/factions
- ^'ARMA 3 announced'. Retrieved August 10, 2013.
- ^'Arma 3 shown during E3 2012'. Retrieved August 10, 2013.
- ^'Free DLC'. August 6, 2013. Retrieved August 10, 2013.
- ^'Arma 3 beta beginning June 25'. Retrieved June 14, 2013.
- ^'First ArmA III campaign episode available on 31st of October'. Retrieved October 20, 2013.
- ^Tom Senior. 'Arma 3 Zeus video shows 90 minutes of player-directed war'. PC Gamer. Retrieved February 26, 2014.
- ^Chalk, Andy. 'Arma 3 Karts goes from April Fools' joke to real-life DLC'. PCGamer. Retrieved May 29, 2014.
- ^'Helicopters Release Announcement'. arma3.com. Bohemia Interactive. Retrieved March 7, 2015.
- ^'Arma 3's Helicopters DLC takes flight on November 4th'. PCGamesN. Retrieved May 28, 2019.
- ^'Marksmen'. Arma 3. Retrieved May 28, 2019.
- ^Birnbaum, Ian (April 9, 2015). 'Arma 3: Marksmen DLC review'. PC Gamer. Retrieved May 28, 2019.
- ^ abCrowe, Jay. 'Arma 3 Roadmap 2015-2016'. Retrieved October 16, 2015.
- ^'Tanoa | ARMA 3'. Arma 3. Retrieved February 16, 2016.
- ^'Laws of War', arma3.com
- ^'Tanks'. Arma 3. Retrieved May 28, 2019.
- ^O'Connor, Alice (April 11, 2018). 'Arma 3's Tanks DLC rolls out alongside big free update'. Rock, Paper, Shotgun. Retrieved May 28, 2019.
- ^'Arma 3 Contact brings aliens to the military sim – it even includes a tin foil hat'. PCGamesN. Retrieved May 28, 2019.
- ^O'Connor, Alice (May 24, 2019). 'Arma 3 makes first contact in next expansion'. Rock, Paper, Shotgun. Retrieved May 28, 2019.
- ^'Arma 3's Bootcamp update now live, promises to train you in the art of war'.
- ^'Arma 3 Nexus Update'.
- ^'Arma 3 Eden Update'.
- ^'ARMA 3 WARLORDS UPDATE IS LIVE | News'. Arma 3. Retrieved January 8, 2019.
- ^'Arma III for PC'. GameRankings. Retrieved February 5, 2014.
- ^ abcde'ARMA 3 Reviews'. Metacritic. Archived from the original on December 4, 2015. Retrieved September 17, 2013.
- ^'Arma 3 Review'. GameSpot. Retrieved February 11, 2014.
- ^'Arma 3 Review'. IGN. Retrieved February 11, 2014.
- ^'Simulation of the year: Arma 3'.
- ^'ČESKÁ HRA ROKU 2013'. České hry. Retrieved April 5, 2014.
- ^'Anketa Boom 2013 vyhodnotená, aká je najlepšia slovenská a česká hra?'. Sector.sk. Retrieved May 31, 2014.
- ^Meer, Alec. 'The 50 Best FPS Ever Made'. Rocket, Paper, Shotgun. Retrieved May 19, 2015.
- ^Stone, Tim. 'The 25 Best Simulation Games Ever Made'. Rocket, Paper, Shotgun. Retrieved May 19, 2015.
- ^Kelly, Andy. 'GTA V to Skyrim: the 10 most beautiful walks in gaming'. The Guardian. Retrieved May 12, 2014.
- ^Purchese, Robert (May 29, 2014). 'Arma 3 sales pass the 1m mark'. Eurogamer. Gamer Network. Retrieved May 29, 2014.
- ^Wolf, Karel. 'Vojtěch Ješátko (Bohemia Interactive): VR jsme zkoumali, ale o jejím využití neuvažujeme'. Lupa.cz (in Czech). Retrieved June 22, 2019.
- ^ ab'Κατηγορούμενοι για κατασκοπεία δύο Τσέχοι που συνελήφθησαν στη Λήμνο (translation: Two Czech nationals arrested on Lemnos accused of espionage)'. In.gr. September 10, 2012. Retrieved September 11, 2012.
- ^'Greek police arrest two Czech men over suspected spying'. ceskenoviny.cz. September 11, 2012. Retrieved September 17, 2012.
- ^1.(Greek) Penal Code, article 149;in Greek : Ποινικός Κώδικας, άρθρο 149,
2.(Greek) Compulsory Law 376/1936;in Greek with title, date and index details: Αναγκαστικός Νόμος 376/1936 «Περί μέτρων ασφαλείας οχυρών θέσεων», ΦΕΚ 546, Τεύχος Α', December 18, 1936, and
3.(Greek) Legislative Decree 397/1947; in Greek with title, date and index details: Νομοθετικό διάταγμα 397/1947 «Περί προσθήκης διατάξεων εις το άρθρον 1 του Α.Ν. 376/1936 «περί μέτρων ασφαλείας οχυρών θέσεων»», ΦΕΚ 181, Τεύχος Α', August 21, 1947. - ^'Πεδίο μάχης η Λήμνος στο ARMA 3 (translation: Lemnos a battlefield in ARMA 3)'. I Kathimerini. October 25, 2011. Archived from the original on March 12, 2012. Retrieved September 15, 2012.
- ^'Κατασκοπία, παιχνίδι ή και τα δυο; (translation: Epsionage, game or both?)'. To Proto Thema. September 11, 2012. Retrieved September 15, 2012.
- ^'Game makers arrested over alleged spying in Greece'. BBC. September 13, 2012. Retrieved September 15, 2012.
- ^'129 days in prison: A Bohemia developer speaks out about his detainment in Greece'. Polygon. February 8, 2013. Retrieved June 8, 2013.
- ^Stephen Totilo (January 15, 2013). 'After 128 Days in Jail, Arma III Developers Finally Get To Go Home'. Kotaku.com. Retrieved September 13, 2013.
- ^'ArmA 3 Devs Accused of Espionage in Greece'. GameFront. September 11, 2012. Retrieved September 15, 2012.
- ^'ArmA dev confirms: staff arrested, accused of spying by Greek authorities'. Eurogamer. September 11, 2012. Retrieved September 17, 2012.
- ^'New name for main island in Arma 3'.
- ^'Iran denies licence to Arma III computer game'. trend.az. September 19, 2012. Retrieved September 20, 2012.
- ^''Arma 3' banned in Iran'. The Verge. September 19, 2012. Retrieved September 20, 2012.
External links[edit]
Retrieved from 'https://en.wikipedia.org/w/index.php?title=ARMA_3&oldid=903699854'
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